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> I say it's "stupidly" easy because all you need to do is hire new people

Don't forget turnover rates, too! The games industry especially has turnover rates that would be astounding in some other industries. Crunch culture and youth culture (both direct co-factors in the issues Activision are being accused of) leads to a games industry that is perpetually stuck "young". The median age of a developer in games has pretty much always been close to 25. (We're getting very close to the point where the median age of developer at a videogame company is younger than Diablo 2.)

It's easy to believe that videogame companies especially have short memories and cultures that lack maturity when they are perpetually stuck in an elongated sort of adolescence by mostly only retaining developers that can put up with crunch and lack of work/life balance in the name of "passion" (who by nature of those challenges are almost always going to be younger and more naive).



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