I’ll write my comment to outweigh the negativity towards the game.
I’m still enjoying the game, still riding through Night City, finding new details every day: in the roads, tunnels, on the walls. A random pedestrian might have some link to a book or a movie - you just need to check their clothes and phrases. So exciting.
REDEngine is great - of course, performance is awful, but the idea of ray-traced lights is great and it looks amazing. Also, the details level and the skin rendering - are truly amazing.
Of course, the game needs more, much more work - to make it more entertaining, deeper. But still, it's an interesting world, and I’m pretty sure the price was fair.
One of the most interesting and entertaining parts for me: Cyber Engine Tweaks. Some days I spend more times for hacking than playing:)
I think you're being too specific. This article, I'm pretty sure, is about the aesthetic of the entire genre of cyberpunk, rather than the video game Cyberpunk 2077.
Ah, I see what you were going for. It's a bit confusing that you didn't put this in the thread about Cyberpunk 2077, so I assumed you were commenting on the article itself.
I’m still enjoying the game, still riding through Night City, finding new details every day: in the roads, tunnels, on the walls. A random pedestrian might have some link to a book or a movie - you just need to check their clothes and phrases. So exciting.
REDEngine is great - of course, performance is awful, but the idea of ray-traced lights is great and it looks amazing. Also, the details level and the skin rendering - are truly amazing.
Of course, the game needs more, much more work - to make it more entertaining, deeper. But still, it's an interesting world, and I’m pretty sure the price was fair.
One of the most interesting and entertaining parts for me: Cyber Engine Tweaks. Some days I spend more times for hacking than playing:)