All I can say is that I'm flabbergasted by this statement. Expose was lightyears ahead of Windows window management at the time (10.4!), and it took Microsoft until Windows 10 to include it in Windows (same for virtual desktop functionality).
> no true virtual desktop management
Not sure what you consider "true" virtual desktops; OS X 10.5 had classic workspaces with Spaces; Mission control later localized workspaces to monitors. Both approaches have their pros and cons.
What exactly is it that has Windows 10 years ahead of MacOS in window management?
> before basic window snapping
I can snap two windows side by side in a fullscreen split (the most common use case for snapping). I would certainly call that "basic window snapping".
> Does nobody at Apple have an ultrawide monitor? macOS is painful to work with on anything not 16:9 (or :10).
I don't know. They don't sell any, right? Apple designs their user experience for their own hardware. It's just table stakes with them.
tl;dr -- these are your opinions. They differ from those of others. That's how Apple can ignore the fact that their window management is "garbage" --- they likely don't see it that way.
All I can say is that I'm flabbergasted by this statement. Expose was lightyears ahead of Windows window management at the time (10.4!), and it took Microsoft until Windows 10 to include it in Windows (same for virtual desktop functionality).
> no true virtual desktop management
Not sure what you consider "true" virtual desktops; OS X 10.5 had classic workspaces with Spaces; Mission control later localized workspaces to monitors. Both approaches have their pros and cons.
What exactly is it that has Windows 10 years ahead of MacOS in window management?
> before basic window snapping
I can snap two windows side by side in a fullscreen split (the most common use case for snapping). I would certainly call that "basic window snapping".
> Does nobody at Apple have an ultrawide monitor? macOS is painful to work with on anything not 16:9 (or :10).
I don't know. They don't sell any, right? Apple designs their user experience for their own hardware. It's just table stakes with them.
tl;dr -- these are your opinions. They differ from those of others. That's how Apple can ignore the fact that their window management is "garbage" --- they likely don't see it that way.