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Most Amiga users - at least the home computing/gaming enthusiasts - never saw a big-box Amiga back in the day. To most users, 'The Amiga' was the A500, which released in '87 and reached peak popularity in the very late 80s/early 90s.

And to most Amiga gamers, Doom was where it became clear the PC had overtaken. Amiga game developers also got obsessed with trying to build a Doom clone for the Amiga, repeatedly showing how futile that effort was* , and much talent was wasted in that pursuit rather than making more good 2D games.

But by the time Doom arrived, the SNES had already been out for a couple of years, too, and despite a weak CPU it absolutely destroyed the Amiga in terms of 2D graphics performance (multi-layer parallax, loads of sprites, loads of colours, and 'Mode 7' effects)

(*ok, maybe not entirely futile if you've seen Dread/Grind which are super-impressive, but it took until the 2020s to pull it off, with an engine that seems about halfway between Wolf3D and Doom in terms of capabilities)



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