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Replaying Heretic 2 back in 1998 with my first Voodoo (banshee) was a borderline otherwordly experience, compared to my first playthrough of the game using software rendering. Nothing has blown my mind the same way since.


I have had three experiences like this in my life:

  1. PC Speaker -> Sound Blaster: Most games that I had were instantly upgraded

  2. Doom: my first "real" fluid 3D experience, with stairs, etc, compared to maze-like maps in Wolfenstein

  3. Software Rendering -> 3dfx (Canopus Pure3D): Transparent water surfaces in Quake (if you re-vis'd the maps), smooth and fluid visuals, it was amazing.
The closest thing to this, in modern gaming, has been the boss fights in Elden Ring: https://i.imgur.com/gzLvsLw.mp4 -- visually, they are quite epic.




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