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I am actually in the process of writing one in Lua to amuse my child! He's not yet a very strong reader nor typist, so to begin with the story will progress just by moving around, similar to Inside the Facility[1]. This is also to help keep the parser simple – I don't really want to write a parser, but I do need to implement the basics to get an engine in my child's native language.

[1]: https://ifdb.org/viewgame?id=stsdri5zh7a4i5my



When we played with our game I had to read a fair amount of the text, but he was able to type in the commands.

I did have to explain type "down" instead of trying to write "go down the stairs to the next floor please" which is what he initially wanted to enter.


Neat, it seems to me like Lua is a great language for text adventures.


In this case I chose Lua not for its suitability to the problem but because the computer my child has is a NetBSD machine with few things besides Lua installed on it.


Cool, so the computer is fairly locked out of social media etc, which is neat


Not even connected to the internet! Whicih is why I picked a BSD -- fairly complete on its own. We'll see how long I can keep it up. I hope to make "connecting to the internet" a temporary thing done for a specific purpose and then one disconnects.




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