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I get that there needed to be tradeoffs, I just disagree with this particular one. I could suggest many other ways to save ten bucks in hardware costs. Any other cost saving measure would still allow to play the same games, just with worse performance. But this choice cuts the stock device off from an entire class of apps - in my opinion the best of them all.


I'm sure they did their market research. For me it's the exact opposite. Performance is absolutely key to me, and AR is just a fad in my eyes. All it does for me is give a glimpse into the real world if I'm about to bump into something. AR games are scarce and have never truly impressed me.




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