This feels like a really great headset. It was going to be an instant buy for me until I realised it has LCDs instead of OLEDs. I'll wait for reviews. I don't really want to buy these if they release another OLED version down the line.
Also, if this is arm and it has steam in it, that means we can finally run steam on arm, which means we can finally install steam "natively" on android Linux, specially now that we have the terminal app on android 16.
Can't wait for graphical acceleration to be fully merged to the terminal app and we have Linux running on android with near native performance and steam.
OLEDs have problems in VR with glare, persistence, refresh rate, power usage, heat, etc.. the LCDs in the Frame can hit 144 hertz - that's what you really want for VR gaming.
Apparently there's something to do with phosphor afterglow in OLEDs, the persistence after a pixel was turned off? No one seem to talk about it in the public but it seems to be a known issue among VR device designers.
Also, if this is arm and it has steam in it, that means we can finally run steam on arm, which means we can finally install steam "natively" on android Linux, specially now that we have the terminal app on android 16.
Can't wait for graphical acceleration to be fully merged to the terminal app and we have Linux running on android with near native performance and steam.