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alexchantavy
9 days ago
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Unreal Tournament 2004 is back
Not really unfortunately. This video goes a bit into why (
https://www.youtube.com/watch?v=F-t37idOfvk
), but the short version is the skill floor (or ceiling?) was too high, making it unwelcoming for people to just pick up, unlike a COD-like shooter.
lotsofpulp
9 days ago
[–]
Halo 3 multiplayer had this solved by maintaining a dynamic rating of the players so that it could match skill levels when random matches were made.
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